A simple class for creating and interacting with windows, using the GLFW library.
Definition WindowManager.hpp:22
Wrapper class for Assignment 2.
Definition assignment2.hpp:14
FPSCameraf mCamera
Definition assignment2.hpp:33
GLFWwindow * window
Definition assignment2.hpp:36
WindowManager & mWindowManager
Definition assignment2.hpp:35
InputHandler inputHandler
Definition assignment2.hpp:34
~Assignment2()
Default destructor.
Definition assignment2.cpp:180
void run()
Contains the logic of the assignment, along with the render loop.
Definition assignment2.cpp:186
Definition assignment2.hpp:12