#include <helpers.hpp>
◆ ambient
glm::vec3 bonobo::material_data::ambient { 0.0f } |
◆ diffuse
glm::vec3 bonobo::material_data::diffuse { 0.0f } |
◆ emissive
glm::vec3 bonobo::material_data::emissive { 0.0f } |
◆ indexOfRefraction
float bonobo::material_data::indexOfRefraction { 1.0f } |
◆ opacity
float bonobo::material_data::opacity { 1.0f } |
◆ shininess
float bonobo::material_data::shininess { 0.0f } |
◆ specular
glm::vec3 bonobo::material_data::specular { 0.0f } |
The documentation for this struct was generated from the following file: