#include <helpers.hpp>
◆ ambient
| glm::vec3 bonobo::material_data::ambient { 0.0f } |
◆ diffuse
| glm::vec3 bonobo::material_data::diffuse { 0.0f } |
◆ emissive
| glm::vec3 bonobo::material_data::emissive { 0.0f } |
◆ indexOfRefraction
| float bonobo::material_data::indexOfRefraction { 1.0f } |
◆ opacity
| float bonobo::material_data::opacity { 1.0f } |
◆ shininess
| float bonobo::material_data::shininess { 0.0f } |
◆ specular
| glm::vec3 bonobo::material_data::specular { 0.0f } |
The documentation for this struct was generated from the following file: