CG_Labs  2021.2
Public Attributes | List of all members
anonymous_namespace{assignment2.cpp}::FillShadowmapShaderLocations Struct Reference

Public Attributes

GLuint ubo_LightViewProjTransforms { 0u }
 
GLuint light_index { 0u }
 
GLuint vertex_model_to_world { 0u }
 
GLuint opacity_texture { 0u }
 
GLuint has_opacity_texture { 0u }
 

Member Data Documentation

◆ has_opacity_texture

GLuint anonymous_namespace{assignment2.cpp}::FillShadowmapShaderLocations::has_opacity_texture { 0u }

◆ light_index

GLuint anonymous_namespace{assignment2.cpp}::FillShadowmapShaderLocations::light_index { 0u }

◆ opacity_texture

GLuint anonymous_namespace{assignment2.cpp}::FillShadowmapShaderLocations::opacity_texture { 0u }

◆ ubo_LightViewProjTransforms

GLuint anonymous_namespace{assignment2.cpp}::FillShadowmapShaderLocations::ubo_LightViewProjTransforms { 0u }

◆ vertex_model_to_world

GLuint anonymous_namespace{assignment2.cpp}::FillShadowmapShaderLocations::vertex_model_to_world { 0u }

The documentation for this struct was generated from the following file: