CG_Labs 2021.2
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Functions | Variables
anonymous_namespace{helpers.cpp} Namespace Reference

Functions

void setupBasisData ()
 
void createDebugTexture ()
 

Variables

struct { 
 
   GLuint   anonymous_namespace{helpers.cpp}::shader 
 
   GLuint   anonymous_namespace{helpers.cpp}::vao 
 
   GLuint   anonymous_namespace{helpers.cpp}::vbo 
 
   GLuint   anonymous_namespace{helpers.cpp}::ibo 
 
   GLsizei   anonymous_namespace{helpers.cpp}::index_count 
 
   struct anonymous_namespace{helpers.cpp}:: { ... }    anonymous_namespace{helpers.cpp}::shader_locations 
 
basis 
 
GLuint debug_texture_id { 0u }
 

Function Documentation

◆ createDebugTexture()

void anonymous_namespace{helpers.cpp}::createDebugTexture ( )

◆ setupBasisData()

void anonymous_namespace{helpers.cpp}::setupBasisData ( )

Variable Documentation

◆ [struct]

struct anonymous_namespace{helpers.cpp} { ... } anonymous_namespace{helpers.cpp}::basis

◆ debug_texture_id

GLuint anonymous_namespace{helpers.cpp}::debug_texture_id { 0u }

◆ ibo

GLuint anonymous_namespace{helpers.cpp}::ibo

◆ index_count

GLsizei anonymous_namespace{helpers.cpp}::index_count

◆ length_scale

GLuint anonymous_namespace{helpers.cpp}::length_scale

◆ shader

GLuint anonymous_namespace{helpers.cpp}::shader

◆ [struct]

struct anonymous_namespace{helpers.cpp} { ... } anonymous_namespace{helpers.cpp}::shader_locations

◆ thickness_scale

GLuint anonymous_namespace{helpers.cpp}::thickness_scale

◆ vao

GLuint anonymous_namespace{helpers.cpp}::vao

◆ vbo

GLuint anonymous_namespace{helpers.cpp}::vbo

◆ view_proj

GLuint anonymous_namespace{helpers.cpp}::view_proj

◆ world

GLuint anonymous_namespace{helpers.cpp}::world