Wrapper class for Assignment 4.
#include <assignment4.hpp>
◆ Assignment4()
edaf80::Assignment4::Assignment4 |
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WindowManager & |
windowManager | ) |
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It will initialise various modules of bonobo and retrieve a window to draw to.
◆ ~Assignment4()
edaf80::Assignment4::~Assignment4 |
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| ) |
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It will release the bonobo modules initialised by the constructor, as well as the window.
◆ run()
void edaf80::Assignment4::run |
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◆ inputHandler
◆ mCamera
◆ mWindowManager
◆ window
GLFWwindow* edaf80::Assignment4::window |
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private |
The documentation for this class was generated from the following files: