A simple class for creating and interacting with windows, using the GLFW library.
Definition: WindowManager.hpp:22
Wrapper class for Assignment 5.
Definition: assignment5.hpp:14
GLFWwindow * window
Definition: assignment5.hpp:36
FPSCameraf mCamera
Definition: assignment5.hpp:33
Assignment5(WindowManager &windowManager)
Default constructor.
Definition: assignment5.cpp:15
void run()
Contains the logic of the assignment, along with the render loop.
Definition: assignment5.cpp:37
WindowManager & mWindowManager
Definition: assignment5.hpp:35
InputHandler inputHandler
Definition: assignment5.hpp:34
~Assignment5()
Default destructor.
Definition: assignment5.cpp:31
Definition: assignment2.hpp:12