A simple class for creating and interacting with windows, using the GLFW library.
Definition WindowManager.hpp:22
Wrapper class for Assignment 3.
Definition assignment3.hpp:14
InputHandler inputHandler
Definition assignment3.hpp:34
GLFWwindow * window
Definition assignment3.hpp:36
~Assignment3()
Default destructor.
Definition assignment3.cpp:37
WindowManager & mWindowManager
Definition assignment3.hpp:35
void run()
Contains the logic of the assignment, along with the render loop.
Definition assignment3.cpp:43
FPSCameraf mCamera
Definition assignment3.hpp:33
Definition assignment2.hpp:12