A simple class for creating and interacting with windows, using the GLFW library.
Definition: WindowManager.hpp:22
Wrapper class for Assignment 2.
Definition: assignment2.hpp:14
WindowManager & mWindowManager
Definition: assignment2.hpp:35
~Assignment2()
Default destructor.
Definition: assignment2.cpp:37
GLFWwindow * window
Definition: assignment2.hpp:36
InputHandler inputHandler
Definition: assignment2.hpp:34
void run()
Contains the logic of the assignment, along with the render loop.
Definition: assignment2.cpp:43
FPSCameraf mCamera
Definition: assignment2.hpp:33
Assignment2(WindowManager &windowManager)
Default constructor.
Definition: assignment2.cpp:21
Definition: assignment2.hpp:12