CG_Labs
2021.2
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constexpr uint32_t | shadowmap_res_x = 1024 |
constexpr uint32_t | shadowmap_res_y = 1024 |
constexpr float | scale_lengths = 100.0f |
constexpr size_t | lights_nb = 4 |
constexpr float | light_intensity = 72.0f * (scale_lengths * scale_lengths) |
constexpr float | light_angle_falloff = glm::radians(37.0f) |
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