CG_Labs
2021.2
|
#include "WindowManager.hpp"
#include "Log.h"
#include "opengl.hpp"
#include <glad/glad.h>
#include <imgui.h>
#include <imgui_impl_glfw.h>
#include <imgui_impl_opengl3.h>
Namespaces | |
anonymous_namespace{WindowManager.cpp} | |
Functions | |
void | anonymous_namespace{WindowManager.cpp}::ErrorCallback (int error, char const *description) |
void | anonymous_namespace{WindowManager.cpp}::KeyCallback (GLFWwindow *window, int key, int scancode, int action, int mods) |
void | anonymous_namespace{WindowManager.cpp}::MouseCallback (GLFWwindow *window, int button, int action, int mods) |
void | anonymous_namespace{WindowManager.cpp}::CursorCallback (GLFWwindow *window, double x, double y) |
void | anonymous_namespace{WindowManager.cpp}::FramebufferSizeCallback (GLFWwindow *window, int width, int height) |
Variables | |
const int | anonymous_namespace{WindowManager.cpp}::default_opengl_major_version = 4 |
const int | anonymous_namespace{WindowManager.cpp}::default_opengl_minor_version = 1 |
const int | anonymous_namespace{WindowManager.cpp}::default_glsl_version = default_opengl_major_version * 100 + default_opengl_minor_version * 10 |